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Joker

02-03MAY2020 - OP: Red Arrow at HTK

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Joker

OPERATION: RED ARROW

 Two day Airsoft event

 Produced by GRA•PA•MO Airsoft 

 Pre-registration (ends 17MAR20) - $50

Walk-on registration - $60
This two-day event is proudly brought to you by GRA•PA•MO Airsoft and will feature medics, pyro, NEW Drone missions and night play.  

Register Now! 
 
Schedule of Events

 Friday

12:00pm – Camping opens
6:00pm – Walk-on registration, chrono, and check-in open
8:00pm – All services close
8-10pm – Player sponsored pre game night battle
Midnight – Quiet time – Camping areas need to be quiet. No loud partying.

Saturday

7:00am – Registration Check in and Chrono Opens
9:30am - Safety Briefing
10:00am – Game On
12:00pm - 1:00pm – Lunch  
1:00 - 5:00 - Game Continues
5:00 - Endex Day 1
10:00pm – Night play  (May end earlier or later depending on participation)

Sunday

8:00am – All services open
10:00am – Game resumes (be at your base!!)
12:00pm – Lunch
1:00 - 3:00pm – Game Reusmes
3:00 - Closing ceremonies, Awards and raffle sponsored by Zul Unlimited, HTK Airsoft
 Weapons class and fps limits:
Semi-Auto only
All weapons will have a ROF cap of 20bps

Assault rifles,  NO M.E.D. All assault rifles (no matter how they are powered) must not be over 1.5 Joules. Support weapons must be based on a real support weapon.

DMR (Designated marksman rifle): 1.86 joules max with 50ft MED Must be permanently altered to semi-auto only. Must carry secondary weapon capable of lesser class fps. 

Sniper Rifle (bolt action): Max 2.8 joules, 100’ MED. Must carry secondary weapon capable of lesser class joule rating.

Support Weapons    (249. M60,  mini-guns, etc.): Allowed full auto with a 50’ MED

 

Camo restrictions:

PLF: no limitations on clothing. PLF players MUST wear a green armband to signify affiliation. supplied by ADMIN
MAC-SOG: Green based - ACU, Woodland, Marpat, Tiger, OD Green, multicam, any green base.

Tops and bottoms must both be from same color scheme.Bottoms must be pants.
Gear color does not matter. You can wear any color gear you wish.
Red shirts may only be worn by Field Marshalls. DO NOT SHOOT THEM
Non player personnel may wear any high vis color other than red.

 
Grenade Launchers, Bazooka, and RPG:
Nerf rockets, Tag Projectiles(NO FOAM BALLS) fired from a launcher will have a 30ft kill radius. If BBs are fired from your launcher, anyone hit will be called dead. Any player killed from a launcher strike cannot be healed.   RPG, Bazooka, Law, or homemade launcher must be 4ft, and painted to look authentic or military. Players are allowed a maximum of 2 rockets per life.
NOTE: CONCRETE IS THE ONLY SAFETY FROM ROCKETS. EXAMPLE: IF A ROCKET GOES IN A WINDOW AND LANDS IN THE ROOM YOUR IN YOU ARE DEAD.

 Grenades:
Thunder B’s and pea grenades have a 20ft kill radius. Tornado grenades, or any other types that spray BBs without an explosion kill by BB contact.

203 launchers, thumper, or small launchers are now considered grenade kills and do not destroy hard cover and have a 20ft kill radius.

Chemical Weapons:
Players are allowed to carry 1 red smoke per life to use for a chemical attack. Any player expoxed to red smoke without a breathing apparatus on their kit are dead without a bleed out time. 

Medics: Buddy Medic
All players must carry an ace bandages 3ft long. Bandages must wrap around the arm completely, bandages must be secure. Bleed out is optional, however, if players decides  to bleed out, he must lay down where hit, do not stand up!! When bleeding out, player can only yell for any medic.

Engineers:
Engineers are the the only people who can Plant, create, or diffuse explosive devices, examples- timed bombs, C-4, IED, dynamite. There will be  one engineer per 8-10 man squad. Any player not a designated engineer will be killed if they touch, move, or try to disarm any explosive devices, as well as anyone within 100ft radius of device. Players must identify devices and contact engineer or  H.Q.. Anyone killed by an explosive device cannot be healed. Commanders will assign engineers at the start of the game.

FOB and Respawn:
Players will respawn only at the designated Respawn point. If teams FOB is under attack player cannot respawn. Players will respawn when either attack is averted or FOB is taken over and looted. FOB can be taken over and any medical supplies or explosive devices can be looted. Invading team must clear out FOB to get supplies and explosives.

Required EO field gear and EO procedures for events:

Staff will chronograph all weapons entering the event. 

Staff will supply BBs to be used at the chronograph.

Maximum weight for BBs used in AEGs, pistols, shotguns or DMRs is .30gram

Maximum weight for BBs used in Bolt action snipers is .43gram

Definitions:

AEG – Automatic Electric Gun
DMR – Designated Marksman Rifle
FPS – Feet per Second
MED – Minimum Engagement Distance
FOB – Forward operating base
FPS - Feet per second

 

General Field Rules:

All players must sign a waiver and anyone under 18 must have that waiver also signed by a parent/ guardian. All players must check in at registration and receive a players badge or wristbands before they can participate. Non player personnel must also sign waivers

Eye protection must be full seal ASTM certified goggles with a strap. Players under 18 are allowed to wear goggles and wire mesh lowers or full facemask. No wire mesh goggles allowed. Goggles should never be removed during game play even in netted HQ areas. If your goggles become fogged, ask for a referee.

Weaponry must be made safe by removing the magazine and clearing the hop-up before coming off field. Barrel covers must be used in safe zone. No dry firing in safe zone – Chronograph area available for testing weaponry.

Respect of property, equipment, and other players is required.

Any conduct done with malicious intent will result in the offender being banned from our facility and the authorities will be called.

Homemade fireworks and pyrotechnics are not allowed. Commercially produced cold smoke grenades, pea grenades and similar items are allowed at the EO’s discretion. 
GREEN smoke is a protected color AND USED ONLY BY ADMIN AND MARSHALLS

Radio eavesdropping is not allowed unless permitted in the scenario by the EO.

Metal or glass ammunition is not permitted. Bio preferred but not required.

Real weapons, including firearms and large fixed blade knives cannot be permitted on the property.

If you are hit, announce your hit and place kill rag on your head. Players are to follow game protocol. Only call your own hits!

“Dead Men Don’t Talk” - anyone who is caught talking when dead will automatically kill any live players that player is spotted talking to.

CQB engagement -  This event will have no minimum engagement distances, that means you may be shot up close. “bang” kills for shots less than 10ft ARE NOT required as they are at our standard event. Discretion should be used for younger players.        

No overshooting or blind firing - always look down the barrel before and while shooting

No running into or through buildings - floors are often slippery

No climbing, changing, or moving of trees, or any structures. Do not stick head out or climb through windows.

Players should wear adequate clothing including personal protection

No verbal abuse, profanity, name calling, or slurs of any kind. No physical contact allowed.

Please do not shoot any animals or game personnel

Narcotics are not allowed at HTK Airsoft

Register Now! 

FB link: https://facebook.com/events/s/operation-red-arrow/573529456775521/?ti=icl 

Edited by Joker

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Joker

The date for this event has been changed to 02MAY2020 thru 03MAY2020. Check out their FB page for the latest updates. 

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